This is required for the movies to play on Unix and MS Windows. Even if you don't use MacHTTP to serve the documents, you'll have to flatten the movie. "Flattening" involves combining all resources, sound, and video that comprise a QuickTime movie into the data fork of the movie file. There are several tools that will perform this operation. One is MCPlayMovie, which is part of the Apple sample source code from ftp.apple.com., Flattmoov, Movie Converter, and newer versions of Adobe Premiere will also flatten movies.
NCSA Mosaic 1.0.3 maps the extension .mov to video/quicktime; you can add these:
.moov -> video/quicktime .qt -> video/quicktime
Then, in 'Document type -> Application', it maps
video/quicktime -> MoviePlayerIf you have MoviePlayer, this should work. Try this one.
in your ~/.mailcap
video/quicktime; xanim %sin your ~/.mime.types
video/quicktime mov moov qt(If you have a Silicon Graphics you can use the standard movie player instead of xanim and skip the rest of this section)
Now you can use xanim, compile and install it in your machine.
XAnim is a program that can display animations of various formats on systems running X11. XAnim currently supports the following animation types: + FLI animations. + FLC animations. + IFF animations. The following features are supported: -> Compressions 3,5,7,J(movies) and l(small L). -> Color cycling during single images and anims. -> Display Modes: depth 1-8, EHB, HAM and HAM8. + GIF87a and GIF89a files. -> single and multiple images supported. -> GIF89a animation extensions supported. + GIF89a animation extension support. + a kludgy text file listing gifs and what order to show them in. + DL animations. + Amiga PFX(PageFlipper Plus F/X) animations. + Amiga MovieSetter animations(For those Eric Schwartz fans). + Utah Raster Toolkit RLE images and anims. + AVI animations. Currently supported are -> Microsoft Video 1 (CRAM) depth 8 and 16. -> Raw depth 8 with colormap. + Quicktime Animations. The following features are supported: -> Apple Graphics (RLE ) depth 1,8,16 and 24. -> Apple Animation (SMC ) depth 8. -> Apple Video (RPZA) depth 16. -> (RAW) depth 8. -> Supports multiple video trak's. -> Supports animations with multiple codecs. -> Supports flattened anims -> Supports separate .rsrc and .data forks. + any combination of the above on the same command line.Now you can try this one.
Here is a brief troubleshooting about QT, Windows an WWW.
(thanks, Nathan)
Q. What is MPEG? A. MPEG is a group of people that meet under ISO (the International Standards Organization) to generate standards for digital video (sequences of images in time) and audio compression. In particular, they define a compressed bit stream, which implicitly defines a decompressor. However, the compression algorithms are up to the individual manufacturers, and that is where proprietary advantage is obtained within the scope of a publicly available international standard. MPEG meets roughly four times a year for roughly a week each time. In between meetings, a great deal of work is done by the members, so it doesn't all happen at the meetings. The work is organized and planned at the meetings.(MPEG stands for Moving Picture Expert Group)
On an SGI you can use the mpeg player included in BIT (sgimpeg); is faster and allows magnification by GL popup menu